Seeds

Seeds provide passive buffs (and debuffs) and various other effects on typically a time-limited basis. They are collected from Flowers that are found scattered throughout the Locations. Most the seeds appear to have an alignment with either Magnolia or one of the 'false gods' as they are referred to by the Druid, as indicated by their icon art. However, some appear to be associated with none of them, specifically Serpent's Rest, which boasts iconography featuring a Serpent, which does not currently have a corresponding Divine Pledge Altar.

The affiliations of the different seeds. From top left: The Magnolia, The Reflection and The Heretic. From bottom left: The Dream Thing, The Weeping Matriarch and The Serpent.

The affiliations of the different seeds. From top left: The Magnolia, The Reflection and The Heretic. From bottom left: The Dream Thing, The Weeping Matriarch and The Serpent.

Many seeds can be taken multiple times (if offered) throughout a run, improving the bonus provided. This is noted by the small level indicator under the seed's name in the selection screen.

The table below lists the seeds currently in the game:

(This table is a work in progress).

Seeds
Name Description Level Bonus Scaling Affiliation Tier* Clarification/Specifiers
4-Faced Clover Use Primary: Gain a buff for 3 seconds that increases the chance to trigger Chance On Hit effects by 10%. Each subsequent attack in your combo further increases this effect by 10%. The Dream Thing 2
Alchemist's Bouquet Use Relic: Spawn a mine in front of you. The mine deals 10.5 Blight damage and applies Rot. The Magnolia 1
Bark of the Ancient Increase Health by 15% and Healing received by 12%. The Magnolia 2
Blessed Seedling On Kill: Grow a flower that heals all players for 20 health in an AOE after a short delay. Level 2: 20>40 The Weeping Matriarch 2
Cannabuzz 5% Physical resistance. When you take damage heal 2 over 5 seconds. If you received Fire damage you instead heal 4. The Magnolia 2
Claret Sequelae 15% Chance On Hit: Randomly deal between 1 to 7 Sanguine damage. If the target is afflicted by Rot or Burning, increase the max by 4 for each. 1xFAI The Weeping Matriarch 2
Coca Leaves Increased damage of your Primary combo, jumping and running attack by 21%. Every subsequent attack in your Primary combo has one third less effect of this bonus. The Reflection 1
Daylily +3% to all resistances per active buff on you. The Magnolia 1
Dayphlox Add +2% Crit chance. On Crit: Gain 6% attack speed for 10 seconds. The Heretic 1
Devouring Bloom Increase chance on hit by 15%. 10% Chance on Hit: Increase damage over time by 10% for 10 seconds. The Weeping Matriarch 1
Dream Buds Last Combo: 12% Lifesteal. Increase all healing received by 9%. The Weeping Matriarch 2
Enduring Caryophte Add +2% crit. On Crit: Apply 3 Barrier to yourself and nearby allies. The Heretic 1
Enveloping Canopy When you are afflicted with a debuff, heal for 5 over 10 seconds. The Weeping Matriarch 1
Eternelle Add 1 attacks to your primary combo. Increase attack speed of primary by 6%. The Dream Thing 1
Everglaze Berries Use Secondary: After a short delay, deal 6 Blight damage and inflict Rot on all nearby enemies. 0.8xFAI The Magnolia 1
Firebloom 20% Chance On Hit: Inflict Burning. When you deal fire damage, reduce target Fire Resistance by 3% for 4 seconds. The Heretic 1
Flame Wreath When you deal fire damage you have a chance to set yourself on fire, dealing 2.8 Fire damage to everybody around you every second. Gain 1 base Fire damage to hits. The Heretic 2
Forget-me-not Remove 1 attack from primary combo. Increase damage of first attack in combo by 10%. The Dream Thing 1
Growing Roots 10% Max health. Increases damage over time by 18%. The Magnola 1
Hangman's Kiss On hit: If the target is under half health, gain +4 STR for 3 seconds, no more than once every 7 seconds. This effect is doubled if you also have less than half health. The Reflection 2
Mycelial Spirit Rot deals extra damage equal to 3% of your HP. Inflict enemies with Rot when they hit you. The Magnolia 1
Persistent Shiftling Increase Damage over time by 10%. When you deal damage over time you gain damage conversion from Physical to the damage type of the DOT for 5 seconds. Level 2 10%>15% The Dream Thing 2
Philantha Get a tiny ally that will occasionally deal 5.6 Blight damage to all enemies around you. Damage dealt is increased by 2.8 if the target is afflicted by a debuff. The Magnolia 2
Precision Strikes Increase your current Crit chance by 20%. The Dream Thing 1 This seed does not add 20%, it multiplies your current crit chance by 1.2.
Reaperblom On Kill: Your next hit gains 75% increased damage. The Heretic 1
Searing Wheel Rolling gives you a buff that lasts for 5 seconds. It gives you 30% chance on Physical hit to inflict Burning and increases Fire resistance by 10%. The Heretic 1
Seed of Rebirth Upon death, instead heal to full and receive a 20 second long invulnerability once. The Dream Thing 1 Cannot be levelled.
Serpent's Rest Reaching full energy after depleting your energy reserves causes your next hit to deal 25% more damage and convert all damage to Lightning. The Serpent (?) 1
Spreading Weed Increase attack speed by 5%. Reduce energy cost by 5%. The Reflection 1
Sunflower Leaves On hit: Heal 1 health. Also generate 7 energy if you have high health. Energy from this effect can only be gained once every 2 seconds. The Magnolia 1 High health is consider 85% or more.
The Harbinger 10% Chance On Hit: Summon a spitting flower that deals 3 damage plus 10% of the hit that spawned it. The Magnolia 3
Thorns of a Rose 20% Chance On Hit: Apply Bleed. Increase Bleed tick rate by 2. The Weeping Matriarch 1
Twelve Finger Curse 50% Chance on hit: Decrease target's Physical Resistance by 2% for 30 seconds. The Dream Thing 1
Waving Blathnait Use Nectar: Gain +1 to all attributes for 120 seconds. The Dream Thing 1
Wood Sorrel On Hit: Add a stack of volatile seed. Last combo: Burst all stacks, dealing increasing damage per stack. The Magnolia 2
Yellow Lily +3% Crit Chance. On Crit: Recover 7 energy per second over 3 seconds. The Dream Thing 1

*Right now this is solely based on the intricacy of the pattern surrounding the round icon at the top of the seed. See the below image:

The three tiers of Seeds. As shown in the image, the Seed panels show varying degrees of intricacy, despite them all being the same level. Levelling up a seed will show it as a higher tier.

The three tiers of Seeds. As shown in the image, the Seed panels show varying degrees of intricacy, despite them all being the same level. Levelling up a seed will show it as a higher tier.