World
Enemies
Enemy overview, combat expectations, and regional threats.
There are many different types of enemies in Serpent's Gaze. This page explains what types of enemies there are. There are also passive creatures that can be killed.
Types of Enemies
- Bosses - Bosses are the enemies that mark the end of each Level in a run. They are always behind a wall of sand with a Nectar Merchant nearby, and have introductory cutscenes. They drop Relics on defeat and a Flower also grows in the arena after their defeat. There are currently 8 Bosses.
- Mini-bosses - Mini-bosses are minor bosses that appear during a run due to a curse or Awareness level effect. They have a named healthbar and drop a Relic on defeat.
- Standard enemies are the normal enemies a player encounters during a run. They can have elite, stronger versions.
- Elite enemies are stronger enemies with larger pools of health. They can also have different variations.
- Curse-Related Enemies are enemies that only appear when the player has a specific active Curse, not including mini-bosses, which have their own page.
- Special enemies are enemies that don't currently fall under any other category.
To see information about specific enemies, please see the enemies category page or visit their pages:
Bosses
Majin enemies
Attar'Esh enemies
Other