World

Enemies

Enemy overview, combat expectations, and regional threats.

There are many different types of enemies in Serpent's Gaze. This page explains what types of enemies there are. There are also passive creatures that can be killed.

Types of Enemies

  • Bosses - Bosses are the enemies that mark the end of each Level in a run. They are always behind a wall of sand with a Nectar Merchant nearby, and have introductory cutscenes. They drop Relics on defeat and a Flower also grows in the arena after their defeat. There are currently 8 Bosses.
  • Standard enemies are the normal enemies a player encounters during a run. They can have elite, stronger versions.
  • Elite enemies are stronger enemies with larger pools of health. They can also have different variations.
  • Curse-Related Enemies are enemies that only appear when the player has a specific active Curse, not including mini-bosses, which have their own page.
  • Special enemies are enemies that don't currently fall under any other category.

To see information about specific enemies, please see the enemies category page or visit their pages:

Bosses

Majin enemies

Attar'Esh enemies

Other