Systems
Relics
Run-shaping relics, effects, and item synergy reference.
Relics are abilities that can provide useful buffs (and debuffs), deal damage or call summons, typically for a limited duration - although some relics have effects that are permanent for the course of the run (e.g. Dune Shroud).
Each class has a default starter relic that the player begins the run with. On defeating a boss in the run, the boss will drop a random relic that the player can switch their relic for. Upon leaving the boss arena, the player will have no way to return to their old relic and will have to retain the new relic unless they encounter an interactable that allows them to switch their relic again (for example, the Serpent Shop).
Most relics do not need to be unlocked, and will freely appear in the Serpent Shop or dropped from bosses, but there are some exceptions, including:
- Strengthen Soul: Collect the mystery seed in the blood lake section of the Sanguine Cathedral
- Shriveled Nightmare: Collect the peculiar seed in an encounter with Malvo, the Gluttonous
Currently known relics are displayed in the table below:
(This table is a work in progress).
| Image | Description | Scaling | Cooldown | Duration | Energy Cost | Starter Relic? |
|---|---|---|---|---|---|---|
A Dreamer's Veil |
Create a veil of moonlight that slows all enemies by 75%. Lasts 6 seconds. | 60s | 6s | 30 | No | |
A Golden Rose |
Dash a short distance and apply a debuff that increases damage taken by 15% to each enemy you pass through | 25 | 0 | No | ||
Aeonic Flower |
Hold to channel and heal all nearby allies for up to 7.7 per second. How long you can channel is based on how much damage you've done since last use. | 9x(0.5 +(FAI/20)) | 3s | 15 | Yes - Aspect of the Support | |
Bottled Djinn |
+5 Dexterity. Enhance running and jumping attacks by 27%. 10 second duration. | STA | 30 | 10 | 25 | No |
Box of Pollen |
Apply a heal over time buff to nearby friendlies. Heals for (x) over 30 seconds. | 30 + FAI*level | 150s | 30s | 0 | No |
Bundle of Eyes |
Deal 500 fatigue damage around you. | 45s | 30 | No | ||
Burning Ground |
Leaves a trail of burning ground for 10 seconds, dealing (x) Fire damage per second. | INT | 60s | 10s | 30 | No |
Cower |
Shrink away from your foes. This will Expose your weakness, adding a stack of exposed to yourself. | 3s | 0 | Yes - Aspect of the Feeble | ||
Dream Catcher |
Launch a void that slowly stops, dealing 24 damage per second of all damage types to everything nearby (including you). | 60 | 75 | No | ||
Dune Shroud |
Increase damage by 10% and reduce damage taken by 10% for 40 seconds. Permanently reduce a random attribute by 1. | 20s | 40s | 0 | Yes - Aspect of the Dunes | |
Figurine: Way of the Berserker |
Increase attack speed by 15%. Increase Physical damage by 25%. Reduce Physical Resistance by 15%. Lasts 20s. | 50s | 20s | 20 | No | |
Figurine: Way of the Sphere |
Gain 20% Lifesteal at the cost of 10% physical attack power for 6 seconds. | 35s | 0 | No | ||
Figurine: Way of the Vanguard |
Become immune to fatigue and increase damage by 20%* for 10s. [Note currently (5/6/2026) the number is 2020%. This has been confirmed by developers to be a typo and the intended number is 20%]. | 35s | 10s | 20 | No | |
Firecrackers |
Throw a projectile that explodes many times in a cone. | 25s | 0 | No | ||
Gluttonous Feast |
Channel to consume blood to heal. Heal 1 per blood spent. | 10s | 0 | Yes - Aspect of the Shriveled Lord | ||
Greater Lightning Bolt |
Charge up and release a greater lightning bolt that deals 15-45 Lightning damage based on time charged. | 20s | 25 | Yes -Aspect of the Dreamer | ||
Green Powder |
The ground erupts in oozing venom, dealing (x) Blight damage per second and inflicting enemies with Rot periodically. Inflicts self with one stack of Rot upon activation. | (FAI-5)/2 | 45s | ~10s | 30 | No |
Growth |
Channel to consume Blood. After having consumed 100 blood you level up. | 10s | 0 | Yes -Aspect of the Seedling | ||
Holy Hand |
Spawn a ball that seeks out nearby enemies and deals (x) physical damage to them. Only attacks each enemy once. | STR | 30s | 0 | Yes -Aspect of the Seedling | |
Ithma's Aspergil |
Stomp the ground to deal (x) Physical damage and inflict (y) stacks of Bleed to enemies in front of you. | x = STR * 1
y = 1 + ((FAI-6)/4) |
45 | 30 | No | |
Magnolian Effigy |
Plant an effigy that gives nearby allies 20% increased damage. | 90s | >90s | 35 | Yes - Aspect of the Magnolia | |
Manifest Anima |
Attacks are 20% faster and consume 25% less energy. Your damage resistance is reduced by 15%. | 50s | ? | 20 | No | |
Plague Spreader |
Channel to spawn homing skulls that deal 5 Blight damage and slows the target by 5% for 8 seconds | (FTH+INT)/3 | 30s | 8s | 15 | Yes - Aspect of the Plague |
Pinch of Orange Dust |
Become stone while channeling, dealing fatigue damage to enemies who hit you. Costs 50 energy per second. | 10s | 50p/s | No | ||
Quicksand |
Spikes burst from the ground and deal 6 physical damage to enemies at regular intervals. | 45s | ? | 0 | No | |
Serpent Ring |
Shoot a homing spark that deals 15 Lightning damage. | 8s | 10 | Yes - Aspect of the Serpent | ||
Shriveled Nightmare |
Hold to run with a bomb and explode, dealing 100 Fire damage to all nearby characters, including yourself. | 30s | 15 | No | ||
Slayer's Mark |
Activate with a locked target to apply a debuff causing crits to deal 25% more damage for 11 seconds. | 35s | 11s | 10 | Yes - Aspect of the Keen | |
Strengthen Soul |
Channel to consume Blood. For each point of blood consumed you gain a stacking 2% Physical damage increase on your next hit Lasts 60s | 10 | 60s | 0 | No | |
Staggering Physique |
Lose 50% health and gain it back over 30s. Deal Fatigue damage to all nearby enemies based on 100% of missing health. | 35s | 30s | 20 | Yes - Aspect of the Bold | |
Summon Helper |
Summon a random friendly helper for 20s. | 25s | 20s | 30 | Yes - Aspect of the Summoner | |
Summon Firstborn |
Summon the firstborn for 40 seconds. | 50s | 40s | 30 | No. Only available after encountering the Firstborn. | |
Unrestrained |
Lose all your Dexterity for 8s but gain 5% increased damage for each point of Dexterity lost. | 30s | 8s | 25 | Yes - Aspect of the Oak | |
Unshackling Flame |
Throw a fireball that deals 27 Fire damage in an aoe. | 20+INT | 25s | 0 | Yes - Aspect of the Trickster | |
Way of the Feline |
+20% to Crit chance for 6 seconds. | 30 | 0 | No |